Lusch Motors Scout readme
Thank you for buying the Lusch Motors Scout. Read this readme to find out everything about your new vehicle.
Log
Log
- v1.0 - July 1st 2018
First release - v1.01 - July 14th 2018
Minor update: downhill braking improved.
You'll receive the updated version when you rezz a v1.0 Scout. Alternatively you received the LM Scout updater: use this to update your customized v1.0 Scouts to v1.01. - v1.02 (07-01-2023): Added GMLS scripting, gmls_id: Lusch Motors Scout
For heavily modified vehicles: you can copy the 'NTBI GMLS Vehicle Sample Script Rev. 3' script from the updated version to your current, modified, vehicle
General instructions
Basics
The Lusch Motors Scout comes with the GEMC UniHUD. Touch the vehicle to bring up the menu and click the 'get HUD' button to receive it. Read more about the UniHUD.
Customization
The Scout is fully modifiable. A lot of customizations can be done through the menu to minimize the risk of breaking things. Touch the vehicle to bring up the menu:
1. Body textures (exterior and interior)
The Scout comes with a number of premade body colors and liveries.
2. Custom body texture
You can apply your own, unique body texture. Find the templates here and follow the instructions.
3. Custom decal
Apply your texture quick and easy using the custom detal spots.
4. Seats
Change the seats texture, show or hide the rear seats to create a pickup truck look.
5. Interior and exterior details
Show or hide interior and exterior details. Some features are only available when the roof is hidden. For example showing the surfboard.
6.License plate
7. Wheels
Change the wheel style, color and tire type
8. Decals
The Scout has a custom decal spot on the doors. Here you can apply any texture you'd like for fast and easy customization.
9. TowPro
The Scout can tow any TowPro enabled trailer, like the Lusch Motors Mundial or the GEMC Motorboat trailer.
- Fuel: The Scout uses GFS regular fuel. Get your free fuel pump or gas can here. You can turn the fuel system on and off: go to the menu --> Vehicle --> Fuel System
- Engine: Touch the ignition key to turn the engine on and off.
- Gears: Gear up and down using the E/C or PageUp/PageDown buttons. You can switch between a manual or semi-automatic (downshifts) gearbox: menu --> vehicle --> auto-shift
- Passengers: there's place for 4 passengers in the Scout.
- Right click the passenger door and select 'drive' from the pie menu to sit in the front passenger seat.
- Right click the drivers' seat backrest and select 'drive' from the pie menu to sit in the rear left passenger seat.
- Right click the passenger's seat backrest and select 'drive' from the pie menu to sit in the rear right passenger seat.
- Right click the rearseat and select 'drive' from the pie menu to sit in the rear middle passenger seat.
- Right click the passenger door and select 'drive' from the pie menu to sit in the front passenger seat.
The Lusch Motors Scout comes with the GEMC UniHUD. Touch the vehicle to bring up the menu and click the 'get HUD' button to receive it. Read more about the UniHUD.
Customization
The Scout is fully modifiable. A lot of customizations can be done through the menu to minimize the risk of breaking things. Touch the vehicle to bring up the menu:
1. Body textures (exterior and interior)
The Scout comes with a number of premade body colors and liveries.
2. Custom body texture
You can apply your own, unique body texture. Find the templates here and follow the instructions.
3. Custom decal
Apply your texture quick and easy using the custom detal spots.
4. Seats
Change the seats texture, show or hide the rear seats to create a pickup truck look.
5. Interior and exterior details
Show or hide interior and exterior details. Some features are only available when the roof is hidden. For example showing the surfboard.
6.License plate
- Size: switch between European or US sized plates: go to the menu --> Customize --> Plates --> EU/US size
- Text/letters: you can set your own text and/or letters on the plate: go to the menu --> Customize --> Plates --> CustomPlate. Type the text/letters you want on your plate. There's a limit of 7 characters
- Text/letters color: change the color of the custom text/letters: go to the menu --> Customize --> Plates --> Plates color. Choose any of the present colors or add your own.
- Background picture: Apply your own licenseplate texture: go to the menu --> Customize --> Plates --> Image EU / Image US. Use the texture's UUID.Details
7. Wheels
Change the wheel style, color and tire type
8. Decals
The Scout has a custom decal spot on the doors. Here you can apply any texture you'd like for fast and easy customization.
9. TowPro
The Scout can tow any TowPro enabled trailer, like the Lusch Motors Mundial or the GEMC Motorboat trailer.
Editing
We've tried to make this vehicle as bullet-proof as possible, but given it's modifable nature, there might be certain cases in which it will fail to perform properly after being modified unprofessionally. Such cases are eligible for receiving customer support at our discretion.
IMPORTANT:
Please turn "EDIT MODE" on before any modifying that isn't reflected in vehicle's "Customize..." menu.
EDIT MODE can be turned on and off in the main menu (just click the vehicle).
General modifying
This vehicle comes with a number of factory options. These are no different from those on other Lusch Motors vehicles of past 2 years, and can be found in "Customize..." sub-menu.
Lights and illumination
Work lights can be copied to any place of your vehicle. Additionally you can modify settings of each individual light by changing name field parameters:
Beacons can be also copied to any place of your vehicle. Make sure you don't copy just the beacon, but also the rotator prim(s), as these are the ones you need to make beacon actually work. You can change the number of rotators on individual beacon by disposing extra, or linking additional ones. (however we recommend staying between 1 and 2 rotator prims per single beacon, to have either 1 or 2 way light).
You can change each beacon's settings by modifying its name field parameters:
To change the beacon light color, just change color on beacon's glass.
Credits
Modeling and textures: Owen Lusch
Scripting, sounds and animations: Beckhan Ra for GEMC
Testing: GEMC Testers group
GTFO: Rez Gray
Special thanks: George Monroe
IMPORTANT:
Please turn "EDIT MODE" on before any modifying that isn't reflected in vehicle's "Customize..." menu.
EDIT MODE can be turned on and off in the main menu (just click the vehicle).
General modifying
This vehicle comes with a number of factory options. These are no different from those on other Lusch Motors vehicles of past 2 years, and can be found in "Customize..." sub-menu.
Lights and illumination
Work lights can be copied to any place of your vehicle. Additionally you can modify settings of each individual light by changing name field parameters:
- 1st: boolean(0 or 1) - makes light project light if 1;
- 2nd: float(0.0 - 1.0 range) - glow strength;
- 3rd: float(0.0 - 1.0 range) - light intensity;
- 4th: float(0.0 - 20.0 range) - light radius;
- 5th: float(0.0 - 1.0 range) - light falloff;
- 6th: vector(<0,0,0> - <1,1,1> range) - light color.
Beacons can be also copied to any place of your vehicle. Make sure you don't copy just the beacon, but also the rotator prim(s), as these are the ones you need to make beacon actually work. You can change the number of rotators on individual beacon by disposing extra, or linking additional ones. (however we recommend staying between 1 and 2 rotator prims per single beacon, to have either 1 or 2 way light).
You can change each beacon's settings by modifying its name field parameters:
- 1st: boolean(0 or 1) - makes light project light if 1;
- 2nd: float(0.0 - 1.0 range) - glow strength;
- 3rd: float(0.0 - 1.0 range) - light intensity;
- 4th: float(0.0 - 20.0 range) - light radius;
- 5th: float(0.0 - 1.0 range) - light falloff;
- 6th: integer(-n - n range) - beacon rotation direction and speed;
To change the beacon light color, just change color on beacon's glass.
Credits
Modeling and textures: Owen Lusch
Scripting, sounds and animations: Beckhan Ra for GEMC
Testing: GEMC Testers group
GTFO: Rez Gray
Special thanks: George Monroe