Lusch Motors Stepvan readme
Thank you for buying the Lusch Motors Stepvan. Read this readme to find out everything about your new vehicle.
Log
Log
- v1.03 (07-01-2023): Added GMLS scripting, gmls_id: Lusch Motors Stepvan
For heavily modified vehicles: you can copy the 'NTBI GMLS Vehicle Sample Script Rev. 3' script from the updated version to your current, modified, vehicle - v1.02 - August 12th 2018
Post release update: Strobes and door locks are fixed. Doors are improved. - v1.0 - August 11th 2018
First release
General instructions
Basics
HUD
The Lusch Motors Stepvan comes with the GEMC UniHUD. Touch the vehicle to bring up the menu and click the 'get HUD' button to receive it. Read more about the UniHUD.
Menu
Touch the Stepvan to bring up the menu. Go to Vehicle to change the vehicle settings:
- Fuel: The Stepvan uses GFS diesel fuel. Get your free fuel pump or gas can here. You can turn the fuel system on and off: go to the menu --> Vehicle --> Fuel System
- Engine: Touch the ignition key to turn the engine on and off.
- Gears: the Stepvan comes with an automatic gearbox. To change the driving mode, use the E/C or PageUp/PageDown buttons.
- Passengers: there's place for 1 passenger in the StepVan. Right click the folding down chair and select 'drive' from the pie menu to sit in the passenger seat.
HUD
The Lusch Motors Stepvan comes with the GEMC UniHUD. Touch the vehicle to bring up the menu and click the 'get HUD' button to receive it. Read more about the UniHUD.
Menu
Touch the Stepvan to bring up the menu. Go to Vehicle to change the vehicle settings:
- Connect HUD: to (re)connect to the UniHUD, use this feature
- Bad roads fix: use this setting when you can't drive certain mesh roads
- Turn ratio: change the turn radius, useful for urban sims with many 90 degree turns
- Auto shut off: turn this off to leave the engine running when exiting the vehicle
- Reverse cam: when not in mouselook, you can enable the reverse camera. The camera rotates backwards when the vehicle it put in reverse gear
Customization
The Stepvan is fully modifiable. A lot of customizations can be done through the menu to minimize the risk of breaking things. Touch the vehicle to bring up the menu:
1. Body textures (colors)
The Stepvan comes with a number of premade uniform body colors.
2. Details
3. Wheels
The color of the wheels can be changed. Choose one of the presents or apply your own color, using the 'Custom' option
4. Liveries
The Stepvan comes with a number of premade body liveries.
5. Interior
6. Decals
The Stepvan comes with two decal spots: on the sides and on the swinging rear doors. Apply or remove the detal here.
7. Custom body texture
You can apply your own, unique body texture. Find the templates here and follow the instructions.
8. Plates
1. Body textures (colors)
The Stepvan comes with a number of premade uniform body colors.
2. Details
- Change the type of rear door: swinging doors or rollup door
- Beacon: show or hide the rotating beacon on the roof (see Editing below for more information)
- Bumper 1/Bumper 2/no bumper: change the rear bumper style or hide it
- Handrails/Spring: show or hide the handrails and/or spring on the back
- Bumper color: switch between a black or silver colored rear bumper
- Foglights/Strobes: show or hide the attached foglights and/or strobelights
3. Wheels
The color of the wheels can be changed. Choose one of the presents or apply your own color, using the 'Custom' option
4. Liveries
The Stepvan comes with a number of premade body liveries.
5. Interior
- Painted/plywood: change the cargo area's walls. Choose between white painted panels or plywood
- Shelves: show or hide shelves in the cargo area
- Cargo: show or hide cargo on the shelves
- Stereo/Monitor/Fan/Stuff: show or hide cabin details. Touch the fan to turn in on or off
6. Decals
The Stepvan comes with two decal spots: on the sides and on the swinging rear doors. Apply or remove the detal here.
7. Custom body texture
You can apply your own, unique body texture. Find the templates here and follow the instructions.
8. Plates
- Size: switch between European or US sized plates: go to the menu --> Customize --> Plates --> EU/US size
- Text/letters: you can set your own text and/or letters on the plate: go to the menu --> Customize --> Plates --> CustomPlate. Type the text/letters you want on your plate. There's a limit of 7 characters
- Text/letters color: change the color of the custom text/letters: go to the menu --> Customize --> Plates --> Plates color. Choose any of the present colors or add your own.
- Background picture: Apply your own licenseplate texture: go to the menu --> Customize --> Plates --> Image EU / Image US. Use the texture's UUID.Details
Editing
We've tried to make this vehicle as bullet-proof as possible, but given it's modifable nature, there might be certain cases in which it will fail to perform properly after being modified unprofessionally. Such cases are eligible for receiving customer support at our discretion.
IMPORTANT:
Please turn "EDIT MODE" on before any modifying that isn't reflected in vehicle's "Customize..." menu.
EDIT MODE can be turned on and off in the main menu (just click the vehicle).
GTFO cargo prims
Any type of cargo prim can be attached to the Stepvan. To make it GTFO enabled, changed the cargo prim's description to: CARGO
Lights and illumination
Fog lights can be copied to any place of your vehicle. Additionally you can modify settings of each individual light by changing name field parameters:
Beacons can be also copied to any place of your vehicle. Make sure you don't copy just the beacon, but also the rotator prim(s), as these are the ones you need to make beacon actually work. You can change the number of rotators on individual beacon by disposing extra, or linking additional ones. (however we recommend staying between 1 and 2 rotator prims per single beacon, to have either 1 or 2 way light).
You can change each beacon's settings by modifying its name field parameters:
Strobe lights can be also copied to any place of your vehicle.
You can change each strobe light settings by modifying its name field parameters:
The strobelights can also be used on the Lusch Motors Hermes and Scout.
IMPORTANT:
Please turn "EDIT MODE" on before any modifying that isn't reflected in vehicle's "Customize..." menu.
EDIT MODE can be turned on and off in the main menu (just click the vehicle).
GTFO cargo prims
Any type of cargo prim can be attached to the Stepvan. To make it GTFO enabled, changed the cargo prim's description to: CARGO
Lights and illumination
Fog lights can be copied to any place of your vehicle. Additionally you can modify settings of each individual light by changing name field parameters:
- 1st: boolean(0 or 1) - makes light project light if 1;
- 2nd: float(0.0 - 1.0 range) - glow strength;
- 3rd: float(0.0 - 1.0 range) - light intensity;
- 4th: float(0.0 - 20.0 range) - light radius;
- 5th: float(0.0 - 1.0 range) - light falloff;
- 6th: vector(<0,0,0> - <1,1,1> range) - light color.
Beacons can be also copied to any place of your vehicle. Make sure you don't copy just the beacon, but also the rotator prim(s), as these are the ones you need to make beacon actually work. You can change the number of rotators on individual beacon by disposing extra, or linking additional ones. (however we recommend staying between 1 and 2 rotator prims per single beacon, to have either 1 or 2 way light).
You can change each beacon's settings by modifying its name field parameters:
- 1st: boolean(0 or 1) - makes light project light if 1;
- 2nd: float(0.0 - 1.0 range) - glow strength;
- 3rd: float(0.0 - 1.0 range) - light intensity;
- 4th: float(0.0 - 20.0 range) - light radius;
- 5th: float(0.0 - 1.0 range) - light falloff;
- 6th: integer(-n - n range) - beacon rotation direction and speed;
Strobe lights can be also copied to any place of your vehicle.
You can change each strobe light settings by modifying its name field parameters:
- float(0.0 - 1.0 range) - glow strength;
The strobelights can also be used on the Lusch Motors Hermes and Scout.
Credits
Modeling and textures: Owen Lusch
Scripting, sounds and animations: Beckhan Ra for GEMC
Testing: GEMC Testers group
Special thanks: George Monroe, Krabbi Herbit (liveries) and Will Szymborska (liveries)
Modeling and textures: Owen Lusch
Scripting, sounds and animations: Beckhan Ra for GEMC
Testing: GEMC Testers group
Special thanks: George Monroe, Krabbi Herbit (liveries) and Will Szymborska (liveries)