Lusch Motors TRADEMASTER readme
Thank you for buying the Lusch Motors Trademaster. Read this readme to find out everything about your new vehicle.
Log
Log
- v1.01 - april 8th 2021
- Misc. bug fixes: interior light emitter, the radio now works, reverse speed and steering has been adjusted to match the offset root position and the sim crossing animation error got fixed;
- Added GMLS to addons. - v1.0 - December 12th 2020
First release
General instructions
Basics
HUD
The Lusch Motors Trademaster comes with the GEMC UniHUD. Touch the vehicle to bring up the menu and click the 'get HUD' button to receive it. Read more about the UniHUD.
Menu
Touch the Trademaster to bring up the menu. Go to Vehicle tab to change the vehicle settings:
Repair
The engine can sustain damage while driving. For example when revving the engine to it's redline for a long period of time. Depending on the damage level a repair or major repair is needed.
- Fuel: The Trademaster uses GFS Diesel fuel. Get your free fuel pump or gas can here. You can turn the fuel system on and off: go to the menu --> Vehicle --> Fuel System
- Engine: Touch and briefly hold the keyfob on the dashboard to turn the engine on and off.
- Gears: the Trademaster comes with an automatic gearbox. To change the gear, use the E/C or PageUp/PageDown buttons.
- Passenger: there's place for 1 passenger in the Trademaster. Right click the passenger door and select 'drive' from the pie menu to sit in the passenger seat.
HUD
The Lusch Motors Trademaster comes with the GEMC UniHUD. Touch the vehicle to bring up the menu and click the 'get HUD' button to receive it. Read more about the UniHUD.
Menu
Touch the Trademaster to bring up the menu. Go to Vehicle tab to change the vehicle settings:
- Connect HUD: to (re)connect to the UniHUD, use this feature
- Diag data: shows vehicle data in chat
- Bad roads fix: use this setting when you can't drive certain mesh roads
- Set name: change the vehicle's name
- Handbrake: enable or disable the handbrake. Useful when stopping on a hill
- Fuel system: turn the fuel system on or off
- Limiter/cruise: switch between a speed limiter or cruise control
- SpeedLimit+/SpeedLimit-: increase or decrease the speed limit
- Turn ratio: change the turn radius, useful for urban sims with many 90 degree turns
- Auto shut off: turn this off to leave the engine running when exiting the vehicle
- Smart Brake
Repair
The engine can sustain damage while driving. For example when revving the engine to it's redline for a long period of time. Depending on the damage level a repair or major repair is needed.
Interior vehicle controls
Many of the vehicles' functions can be controlled from the interior buttons. Find out which buttons are functional and what they control.
1. Light switch (from left to right)
Auto/off/parking/running lights/high beam
Left lever:
- Touch the left part to turn the windscreen wipers on/off
- Touch once to turn left blinker lights on, touch again to turn the lights off
- Touch and hold to turn right blinker lights on, touch again to turn the lights off
2. Button panel (from left to right, top to bottom)
Touch the keyfob to control the switch. Hold the keyfob to turn the engine on (start position).
4. Media screen
Can be used to navigate a sim or browse the web
5. Aircon control
Press the blower icons to increase or decrease the airflow in the vehicle
6. Vehicle controls (from left to right)
Auto/off/parking/running lights/high beam
Left lever:
- Touch the left part to turn the windscreen wipers on/off
- Touch once to turn left blinker lights on, touch again to turn the lights off
- Touch and hold to turn right blinker lights on, touch again to turn the lights off
2. Button panel (from left to right, top to bottom)
- Foglight (only front foglights)
- Hill brake assistance: turns the vehicles physics off when static
- AUX1: operates the beacon light (when enabled)
- Open fuel cap
- Pop the hood, touch the hood to fully open
- AUX2: operates the working lights/strobe lights
Touch the keyfob to control the switch. Hold the keyfob to turn the engine on (start position).
4. Media screen
Can be used to navigate a sim or browse the web
5. Aircon control
Press the blower icons to increase or decrease the airflow in the vehicle
6. Vehicle controls (from left to right)
- Turn the hazard lights on/off
- ECO: turn the ECO drive mode on/off. This decreases fuel use at the cost of acceleration
- Rear dome lights: turn the rear dome lights on/off
7. Window controls
8. Doors lock
8. Doors lock
Customization
The Trademaster is fully modifiable. A lot of customizations can be done through the menu to minimize the risk of breaking things. Touch the vehicle to bring up the menu and select Customize.
1. Body textures (colors/themes)
The Trademaster comes with a number of premade uniform body colors and liveries.
2. Details
3. Wheels
Switch between the different wheel styles. You can also color the wheels using one of the presets (white, grey or black) or add a custom color. Finally you can show or hide the hubcap face. We've included a very happy looking hubcap for you but please feel free to use your own.
4. Interior
5. Decals
The Trademaster comes with one decal spot: on the side doors. Apply or remove the decal here.
6. Custom body (livery) texture
You can apply your own, unique body texture. Find the templates here and follow the instructions.
8. Plates
9. Back addon
Depending on the attached addon:
1. Body textures (colors/themes)
The Trademaster comes with a number of premade uniform body colors and liveries.
- Plain colors: uniform body colors
- w Plastic trim: uniform body colors with plastic trim on the front bumper and sides
- Themes: pre-made liveries
2. Details
- Bullbar/side guards: show/hide
- Frame: choose between a black or white painted frame
- Lighting
- Beacon: show/hide rotating roof beacon (control the beacon using the AUX1 button on the dashboard)
- Strobes: show/hide strobelights (control the strobes using the control unit on the dashboard)
3. Wheels
Switch between the different wheel styles. You can also color the wheels using one of the presets (white, grey or black) or add a custom color. Finally you can show or hide the hubcap face. We've included a very happy looking hubcap for you but please feel free to use your own.
4. Interior
- Color: choose floor material
- Trims: change the dashboard trim
- Seats: choose the seat material and color
5. Decals
The Trademaster comes with one decal spot: on the side doors. Apply or remove the decal here.
- The door decal has a 2:1 ratio (WxH)
6. Custom body (livery) texture
You can apply your own, unique body texture. Find the templates here and follow the instructions.
8. Plates
- Size: switch between European or US sized plates: go to the menu --> Customize --> Plates --> EU/US size
- Text/letters: you can set your own text and/or letters on the plate: go to the menu --> Customize --> Plates --> CustomPlate. Type the text/letters you want on your plate. There's a limit of 7 characters
- Text/letters color: change the color of the custom text/letters: go to the menu --> Customize --> Plates --> Plates color. Choose any of the present colors or add your own.
- Background picture: Apply your own licenseplate texture: go to the menu --> Customize --> Plates --> Image EU / Image US. Use the texture's UUID.Details
9. Back addon
Depending on the attached addon:
- Box
- Deflector/Aircon: show/hide
- Bars: show/hide the interior wooden bars
- Plain/Tadha home: choose the livery
- CustomLivery: You can apply your own, unique texture. Find the templates here and follow the instructions.
- Droploader
- Guard shown/Guard hidden: show/hide the cabin protector guard
Editing
We've tried to make this vehicle as bullet-proof as possible, but given it's modifable nature, there might be certain cases in which it will fail to perform properly after being modified unprofessionally. Such cases are eligible for receiving customer support at our discretion.
IMPORTANT:
Please turn "EDIT MODE" on before any modifying that isn't reflected in vehicle's "Customize..." menu.
EDIT MODE can be turned on and off in the main menu (just click the vehicle).
Box addon
In SL editing mode, go to the texture tab, select the face with the side guards and wheel fenders:
Droploader addon
In SL editing mode, go to the texture tab, select the face with the side guards and wheel fenders:
IMPORTANT:
Please turn "EDIT MODE" on before any modifying that isn't reflected in vehicle's "Customize..." menu.
EDIT MODE can be turned on and off in the main menu (just click the vehicle).
Box addon
In SL editing mode, go to the texture tab, select the face with the side guards and wheel fenders:
- Show/hide side guards: set alpha cutoff to 31+ to disable guards
- Show/hide wheel fenders: set alpha cutoff to 30 to disable fenders
Droploader addon
In SL editing mode, go to the texture tab, select the face with the side guards and wheel fenders:
- Show/hide side guards: set alpha cutoff to 31+ to disable guards
- Show/hide wheel fenders: set alpha cutoff to 30 to disable fenders
Attaching addons
The Trademaster comes with NTBI's Global Mod Link System (GMLS). This makes attaching addons super easy.
For more information about the Global Mod Link System visit this page.
GMLS id: Lusch Motors Trademaster
Step by step guide
For more information about the Global Mod Link System visit this page.
GMLS id: Lusch Motors Trademaster
Step by step guide
- Rezz a Lusch Motors Trademaster
- Rezz the addon you'd like to attach
- Touch the vehicle to bring up the menu --> Edit Mode --> wait for the message "edit mode on"
- Right click the Addon and select edit: you now go into SL's editing mode
- With the edit window open, hold your SHIFT key and left click the vehicle. This should select both objects at once. Make sure you select the vehicle last.
- Click the "Link" button in the Edit window.
- If prompted, confirm that you want to link the two objects together.
- When linked, the modification should automatically position itself to the recommended position and resize if necessary.
- If prompted, grant link permissions. This may unlink some prims. Make sure to delete them after.
- Touch the vehicle to close the editing mode
- You're ready to go!
Credits
Modeling and textures: Owen Lusch
Scripting, sounds and animations: Beckhan Ra for GEMC
Testing: GEMC Testers group
Modeling and textures: Owen Lusch
Scripting, sounds and animations: Beckhan Ra for GEMC
Testing: GEMC Testers group